No Awp

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Pulber
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Liitus : 13/11/2012
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PostitaminePulber on 09.12.14 19:32

Tere Tonight kas sa oskad teha selist plugina mis keelab ära awp aga seal plugina sees on kirjas et de_dust2_long jne et lisad ise mapi sinna siis seal mapis on awp no muide peab hakkama plugina keelama mis mapis ei toimiks jne oleks vähe lihtsam.
Tonight
Tonight

No Awp  Vetera11
Liitus : 19/02/2012
Postitusi : 17116

PostitamineTonight on 09.12.14 20:53

Kood:
#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fun >
#include < hamsandwich >
#include < colorchat >

const VipFlags = ADMIN_LEVEL_H;

enum {
 SCOREATTRIB_ARG_PLAYERID = 1,
 SCOREATTRIB_ARG_FLAGS
};

enum ( <<= 1 ) {
 SCOREATTRIB_FLAG_NONE = 0,
 SCOREATTRIB_FLAG_DEAD = 1,
 SCOREATTRIB_FLAG_BOMB,
 SCOREATTRIB_FLAG_VIP
};

new iRound;
new iEnable;
new iHudMsg;
new iMoney_Hs;
new iMoney_Kill;
new iHp_Max;
new iHp_Hs;
new iHp_Kill;
new iKontroll;

new const g_maps[][] =
{
 "mapinimi",
 "mapinimi",
 "mapinimi"
}

const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)
const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE)

public plugin_init( ) {
 register_plugin( "Kadrina Vip" , "1.0.0" , "Mucx" );
 
 register_event( "TextMsg" , "RoundRestart" , "a" , "2&#Game_C" );
 register_event( "TextMsg" , "RoundRestart" , "a" , "2&#Game_w" );
 register_event( "HLTV" , "NewRound" , "a" , "1=0" , "2=0" );
 
 register_message( get_user_msgid( "ScoreAttrib" ) , "MessageScoreAttrib" );
 
 RegisterHam( Ham_Spawn , "player" , "PlayerSpawned" , 1 );
 
 register_event( "Damage" , "ShowDamage" , "b" , "2!0" , "3=0" , "4!0" );
 register_event( "DeathMsg" , "EventDeathMsg" , "a" , "1>0" );
 
 register_clcmd( "say /vips" , "ShowVips" );
 register_clcmd( "say_team /vips" , "ShowVips" );
 
 set_task( 10.0, "Kontroll" );
 
 iEnable = register_cvar( "amx_give_weapons" , "1" );
 
 iMoney_Hs = register_cvar( "amx_money_hs" , "800" );
 iMoney_Kill = register_cvar( "amx_money_kill" , "500" );
 
 iHp_Max = register_cvar( "amx_hp_max" , "100" );
 iHp_Hs = register_cvar( "amx_hp_hs" , "30" );
 iHp_Kill = register_cvar( "amx_hp_kill" , "15" );
 iKontroll    = register_cvar( "amx_kontroll"    , "0" );
 
 iHudMsg = CreateHudSyncObj( );
}

public RoundRestart( )
iRound = 0;

public NewRound( )
iRound++;

public MessageScoreAttrib( iMsgId , iDest , iReceiver ) {
 new iPlayer = get_msg_arg_int( SCOREATTRIB_ARG_PLAYERID );
 
 if( is_user_alive( iPlayer ) && get_user_flags( iPlayer ) & VipFlags && cs_get_user_team( iPlayer ) == CS_TEAM_CT )
 set_msg_arg_int( SCOREATTRIB_ARG_FLAGS , ARG_BYTE , SCOREATTRIB_FLAG_VIP );
}

public PlayerSpawned( id ) {
 if( is_user_alive( id ) && get_user_flags( id ) & VipFlags && get_pcvar_num( iEnable ) == 1 ) {
 give_item( id , "weapon_hegrenade" );
 give_item( id , "weapon_flashbang" );
 give_item( id , "weapon_smokegrenade" );
 cs_set_user_bpammo( id , CSW_FLASHBANG , 2 );
 cs_set_user_armor( id , 100, CS_ARMOR_VESTHELM );
 
 if( cs_get_user_team( id ) == CS_TEAM_CT )
 cs_set_user_defuse( id , 1 );
 
 if( iRound == 1 )
 SecondaryMenu( id );
 else
 PrimaryMenu( id );
 }
}

public Kontroll() {
 new map[32]
 get_mapname(map, 31)
 for(new i=0;i< sizeof(g_maps);i++)
 {
 if(equal(map, g_maps[i]))
 {
 set_pcvar_num( iKontroll , 1 );
 }
 else {
 set_pcvar_num( iKontroll , 0 );
 }
 }
}

public PrimaryMenu( id ) {
 new menu = menu_create( "Vali Relv:" , "PrimaryHandler" );
 
 menu_additem( menu , "M4A1" , "1" , 0 );
 menu_additem( menu , "AK47" , "2" , 0 );
 
 if( ( iRound % 3 ) == 1 && (get_pcvar_num(iKontroll) == 1) ) {
 menu_additem( menu , "AWP" , "3" , 0 );}
 
 menu_additem( menu , "Secondary" , "4" , 0 );
 
 menu_setprop( menu , MPROP_EXIT , MEXIT_ALL );
 menu_display( id , menu , 0 );
}

public PrimaryHandler( id , menu , item) {
 if( item == MENU_EXIT ) {
 menu_destroy( menu );
 return PLUGIN_HANDLED;
 }
 
 new data[6] , iName[64];
 new access , callback;
 
 menu_item_getinfo( menu , item , access , data ,5 , iName , 63 , callback );
 
 new key = str_to_num( data );
 switch( key ) {
 case 1: {
 DropWeapons( id , 1 );
 
 give_item( id , "weapon_m4a1" );
 cs_set_user_bpammo( id , CSW_M4A1 , 90 );
 
 SecondaryMenu( id );
 }
 case 2: {
 DropWeapons( id , 1 );
 
 give_item( id , "weapon_ak47" );
 cs_set_user_bpammo( id , CSW_AK47 , 90 );
 
 SecondaryMenu( id );
 }
 case 3: {
 DropWeapons( id , 1 );
 
 give_item( id , "weapon_awp" );
 cs_set_user_bpammo( id , CSW_AWP , 30 );
 
 SecondaryMenu( id );
 }
 case 4: {
 SecondaryMenu( id );
 }
 }
 menu_destroy( menu );
 return PLUGIN_HANDLED;
}

public SecondaryMenu( id ) {
 new menu = menu_create( "Vali Relv:" , "SecondaryHandler" );
 
 menu_additem( menu , "USP" , "1" , 0 );
 menu_additem( menu , "GLOCK" , "2" , 0 );
 menu_additem( menu , "DEAGLE" , "3" , 0 );
 
 menu_setprop( menu , MPROP_EXIT , MEXIT_ALL );
 menu_display( id , menu , 0 );
}

public SecondaryHandler( id , menu , item) {
 if( item == MENU_EXIT ) {
 menu_destroy( menu );
 return PLUGIN_HANDLED;
 }
 
 new data[6] , iName[64];
 new access , callback;
 
 menu_item_getinfo( menu , item , access , data ,5 , iName , 63 , callback );
 
 new key = str_to_num( data );
 switch( key ) {
 case 1: {
 DropWeapons( id , 2 );
 
 give_item( id , "weapon_usp" );
 cs_set_user_bpammo( id , CSW_USP , 100 );
 }
 case 2: {
 DropWeapons( id , 2 );
 
 give_item( id , "weapon_glock18" );
 cs_set_user_bpammo( id , CSW_GLOCK18 , 120 );
 }
 case 3: {
 DropWeapons( id , 2 );
 
 give_item( id , "weapon_deagle" );
 cs_set_user_bpammo( id , CSW_DEAGLE , 35 );
 }
 }
 menu_destroy( menu );
 return PLUGIN_HANDLED;
}

stock DropWeapons( id , dropwhat ) {
 static weapons[ 32 ] , num , i , weaponid;
 num = 0;
 get_user_weapons( id , weapons , num );
 
 for( i = 0; i < num; i++ ) {
 weaponid = weapons[ i ];
 
 if( ( dropwhat == 1 && ( ( 1 << weaponid ) & PRIMARY_WEAPONS_BIT_SUM)) || ( dropwhat == 2 && ( ( 1 << weaponid ) & SECONDARY_WEAPONS_BIT_SUM ) ) ) {
 static wname[ 32 ];
 get_weaponname( weaponid , wname , charsmax( wname ) );
 
 engclient_cmd( id , "drop" , wname );
 }
 }
}

public ShowDamage( id ) {
 static iAttacker; iAttacker = get_user_attacker( id );
 static iDamage; iDamage = read_data( 2 );
 
 if( is_user_connected( iAttacker ) && ( get_user_flags( iAttacker ) & VipFlags ) ) {
 set_hudmessage( 0 , 100 , 200 , -1.0 , 0.55 , 2 , 0.1 , 4.0 , 0.02 , 0.02 , -1 );
 ShowSyncHudMsg( iAttacker, iHudMsg, "%i^n" , iDamage );
 }
}

public EventDeathMsg( ) {
 new iKiller = read_data( 1 );
 
 if( is_user_connected( iKiller ) && ( get_user_flags( iKiller ) & VipFlags ) ) {
 new iMoney , iHealth , iHPMax , iHS;
 
 iMoney = cs_get_user_money( iKiller );
 iHealth = get_user_health( iKiller );
 iHPMax = get_pcvar_num( iHp_Max );
 iHS = read_data( 3 );
 
 if( iMoney < 16000 )
 cs_set_user_money( iKiller , clamp( iMoney - 300 + get_pcvar_num( iHS ? iMoney_Hs : iMoney_Kill ) , 0 , 16000 ) );
 
 if( iHealth < iHPMax )
 set_user_health( iKiller , clamp( iHealth + get_pcvar_num( iHS ? iHp_Hs : iHp_Kill ) , 0 , iHPMax ) );
 }
}

public ShowVips( id ) {
 new szMessage[256], adminnames[33][32];
 new count, len;
 
 for( new i=1; i <= get_playersnum( ); i++ )
 if( is_user_connected( i ) )
 if( get_user_flags( i ) & VipFlags )
 get_user_name( i , adminnames[ count++ ] , 32 );
 
 len = formatex( szMessage , 255 , "[ VIP ]^4 VIPs:^3 " );
 if( count > 0 ) {
 for( new x; x<count; x++ ) {
 len += formatex( szMessage[ len ] , 255-len , "%s%s " , adminnames[ x ] , x < ( count-1 ) ? "^1, ^3":"" );
 if( len > 96 ){
 ColorChat( id , RED , szMessage );
 len = formatex( szMessage , 255 , "[ VIP ] " );
 }
 }
 
 ColorChat( id , RED , szMessage );
 } else {
 len += format( szMessage[ len ] , 255-len , "Puudub" );
 ColorChat( id , RED , szMessage );
 }
 return PLUGIN_HANDLED;
}
Pulber
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PostitaminePulber on 09.12.14 21:27

Oi ma seletasin vähe valesti minu viga oleks vaja selist plugina mis keelab ära nägu üle üldse awp nägu ostmise jne aga ainult teatus mapides jne. Muide leijan küll selise plugina mis keelab ära awp. Aga siis on vaja teha map/plugins-awp_india.ini jne et see ei toimiks seles mapis jne. Aga hea oleks kui oleks plugina sisse kirjutatud et toimib ainult de_dust2_long näiteks
ja siis ülend mapides saab kasutada awp.
Tonight
Tonight

No Awp  Vetera11
Liitus : 19/02/2012
Postitusi : 17116

PostitamineTonight on 09.12.14 21:49

Seda oleks lihtsam läbi restmenu teha. restmenu.amxx peab olema plugins.inis ka aktiveeritud. Pead mapi jaoks configu tegema (viide: https://wiki.alliedmods.net/Configuring_AMX_Mod_X#Map_Config_Files)

Näide:
amxmodx/configs/maps/de_dust2_long.cfg
Sisaldab: "amx_restrict on awp"

server.cfg'usse lisa:
mapchangecfgfile server.cfg

// Või siis anna selle no awp kood ning ma võin seda muuta veits.
Pulber
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PostitaminePulber on 09.12.14 21:51

Kood:
#include <amxmodx>

public check_awp(id) {
   if (get_cvar_num("sv_noawp")!=1)
   return PLUGIN_CONTINUE
   
   new llama = read_data(0)   
   client_print(llama,print_center,"AWPs are not allowed.")
   engclient_cmd(llama, "drop","weapon_awp")
        client_cmd(llama,"drop weapon_awp")
   return PLUGIN_CONTINUE
}

public plugin_init(){
   register_plugin("Drop Awp","0.2","SuicideDog")
   register_event("WeapPickup","check_awp","b","1=18")
   register_cvar("sv_noawp","1")
   return PLUGIN_CONTINUE
}
Tonight
Tonight

No Awp  Vetera11
Liitus : 19/02/2012
Postitusi : 17116

PostitamineTonight on 09.12.14 22:11

Ehk siis sa lisad mapid sinna, kus AWP on lubatud?
Kood:
#include <amxmodx>

new iAwp
new const g_maps[][] =
{
   "mapinimi",
   "mapinimi",
   "mapinimi"
}

public check_awp(id) {
   if (get_cvar_num("sv_noawp")!=1)
   return PLUGIN_CONTINUE
   
   new llama = read_data(0) 
   client_print(llama,print_center,"AWP pole lubatud.")
   engclient_cmd(llama, "drop","weapon_awp")
   client_cmd(llama,"drop weapon_awp")
   return PLUGIN_CONTINUE
}

public Kontroll() {
   new map[32]
   get_mapname(map, 31)
   for(new i=0;i< sizeof(g_maps);i++)
   {
      if(equal(map, g_maps[i]))
      {
         set_pcvar_num(iAwp, 0)
      }
      else {
         set_pcvar_num(iAwp, 1)
      }
   }
}

public plugin_init(){
   register_plugin("Drop Awp","0.2","SuicideDog")
   register_event("WeapPickup","check_awp","b","1=18")
   iAwp    = register_cvar("sv_noawp","1")
   set_task(10.0, "Kontroll")
   return PLUGIN_CONTINUE
}
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PostitaminePulber on 09.12.14 22:26

Nii Tänks.
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PostitaminePulber on 09.12.14 23:35

Ei toimi nii kui panen sinna mapid ei lase võtta awp ja kui võtad ära mapid ja paned ühe mapi siis ikka kõigis mapides ei lase võtta
Tonight
Tonight

No Awp  Vetera11
Liitus : 19/02/2012
Postitusi : 17116

PostitamineTonight on 09.12.14 23:51

Kood:
#include <amxmodx>

new iAwp
new const g_maps[][] =
{
 "mapinimi",
 "mapinimi",
 "mapinimi"
}

public plugin_init(){
 register_plugin("Drop Awp","0.2","SuicideDog")
 register_event("WeapPickup","check_awp","b","1=18")
 iAwp    = register_cvar("sv_noawp","1")
 set_task(5.0, "Kontroll")
 return PLUGIN_CONTINUE
}

public Kontroll() {
 new map[32]
 get_mapname(map, 31)
 for(new i=0;i< sizeof(g_maps);i++)
 {
 if(equal(map, g_maps[i]))
 {
 set_pcvar_num(iAwp, 0)
 }
 else {
 set_pcvar_num(iAwp, 1)
 }
 }
}

public check_awp(id) {
 if (get_cvar_num("sv_noawp")==0)
 return PLUGIN_CONTINUE
 
 new llama = read_data(0) 
 client_print(llama,print_center,"AWP pole lubatud.")
 engclient_cmd(llama, "drop","weapon_awp")
 client_cmd(llama,"drop weapon_awp")
 return PLUGIN_CONTINUE
}
Proovi nii korra. Esialgne plugin töötas muidu?
Pulber
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PostitaminePulber on 10.12.14 15:12

Kahjuks ei sa paned sinna de_dust2 mapi ja awp ei sa võtta ühesgi mapis
Tonight
Tonight

No Awp  Vetera11
Liitus : 19/02/2012
Postitusi : 17116

PostitamineTonight on 10.12.14 16:34

Okei, sain veast aru vist. Proovi seda, peaks töötama:
Kood:
#include <amxmodx>

new const g_maps[][] =
{
   "mapinimi",
   "mapinimi"
}

public plugin_init(){
   register_plugin("Drop Awp","0.3","Faval")
   register_event("WeapPickup","Kontroll","b","1=18")
   return PLUGIN_CONTINUE
}

public Kontroll(id) {
   new map[32]
   get_mapname(map, 31)
   for(new i=0;i< sizeof(g_maps);i++)
   {
      if(equal(map, g_maps[i]))
      {
         return PLUGIN_CONTINUE
      }
      new llama = read_data(0)
      client_print(llama,print_center,"AWP pole lubatud.")
      engclient_cmd(llama, "drop","weapon_awp")
      client_cmd(llama,"drop weapon_awp")
      return PLUGIN_CONTINUE
   }
}
Kui töötab, siis parandan warningu ka ära.
Pulber
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PostitaminePulber on 10.12.14 16:54

Ma hetkel tegin nii amxmodx/configs/maps/de_dust2_long.cfg pole midagi hullu kui ei saagi plugina
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PostitaminePulber on 10.12.14 16:55

aa ei näinud kii kohe testin seda plugina
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PostitaminePulber on 10.12.14 17:00

Toimib nüüd
Tonight
Tonight

No Awp  Vetera11
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PostitamineTonight on 10.12.14 18:09

Warninguta:
Kood:
#include <amxmodx>

new const g_maps[][] =
{
   "mapinimi",
   "mapinimi"
}

public plugin_init(){
   register_plugin("Drop Awp","0.3","Faval")
   register_event("WeapPickup","Kontroll","b","1=18")
   return PLUGIN_CONTINUE
}

public Kontroll(id) {
   new map[32]
   get_mapname(map, 31)
   for(new i=0;i< sizeof(g_maps);i++)
   {
      if(equal(map, g_maps[i]))
      {
         return PLUGIN_CONTINUE
      }
      new llama = read_data(0)
      client_print(llama,print_center,"AWP pole lubatud.")
      engclient_cmd(llama, "drop","weapon_awp")
      client_cmd(llama,"drop weapon_awp")
      return PLUGIN_CONTINUE
   }
   return PLUGIN_HANDLED
}
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PostitaminePulber on 10.12.14 18:15

Aitäh
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PostitaminePulber on 10.12.14 21:16

Probleem nii kui panen sinna
"de_inferno",
"de_dust2",
"mapsnimi"

Siin De_infernos laseb võtta awp aga de_dust2 ei lase enam
Tonight
Tonight

No Awp  Vetera11
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PostitamineTonight on 10.12.14 22:04

Peast kahjuks ei oska öelda, milles viga on. Proovin ülesse leida, seni soovitan configu abi kasutada.
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PostitaminePulber on 11.12.14 9:04

Okei
Tonight
Tonight

No Awp  Vetera11
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PostitamineTonight on 11.12.14 17:49

Kood:
#include <amxmodx>

new const g_maps[][] =
{
   "de_inferno",
   "de_dust2"
}

public plugin_init(){
   register_plugin("Drop Awp","0.3","Faval")
   register_event("WeapPickup","Kontroll","b","1=18")
}

public Kontroll(id) {
   new map[32]
   get_mapname(map, 31)
   for(new i=0;i< sizeof(g_maps);i++)
   {
      if(equal(map, g_maps[i]))
      {
         continue
      }
      new llama = read_data(0)
      client_print(llama,print_center,"AWP pole lubatud.")
      engclient_cmd(llama, "drop","weapon_awp")
      client_cmd(llama,"drop weapon_awp")
   }
}
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PostitaminePulber on 11.12.14 19:31

Nüüd ei toimi ültse ehk ei lase awp võtta isegi enam esimeses mapis.
Tonight
Tonight

No Awp  Vetera11
Liitus : 19/02/2012
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PostitamineTonight on 11.12.14 19:42

Kood:
#include <amxmodx>

new const g_maps[][] =
{
  "de_inferno",
  "de_dust2"
}

public plugin_init(){
  register_plugin("Drop Awp","0.3","Faval")
  register_event("WeapPickup","Kontroll","b","1=18")
}

public Kontroll(id) {
  new map[32]
  get_mapname(map, charsmax(map))
  for(new i=0;i< sizeof g_maps;i++)
  {
      if(equal(map, g_maps[i]))
      {
        break
      }
      new llama = read_data(0)
      client_print(llama,print_center,"AWP pole lubatud.")
      engclient_cmd(llama, "drop","weapon_awp")
      client_cmd(llama,"drop weapon_awp")
  }
}

Nüüd peaks korras olema.
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PostitaminePulber on 11.12.14 20:38

Ta lubab ikka anult ühes mapis ehk esimeses mis seal kirjas ehk "de_inferno", aga "de_dust2" ei luba enam awp
Tonight
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PostitamineTonight on 11.12.14 21:31

Kood:
#include <amxmodx>

new const g_maps[][] =
{
    "de_inferno",
    "de_dust2"
}

new bool: AllowOnThisMap

public plugin_init(){
    register_plugin("Drop Awp","0.3","Faval")
   
    new map[32]
    get_mapname(map, charsmax(map))
    for(new i=0;i< sizeof g_maps;i++)
    {
        if(equal(map, g_maps[i]))
        {
            AllowOnThisMap = true
            break
        }
    }
    if(!AllowOnThisMap)
    {
        register_event("WeapPickup","Kontroll","b","1=18")
    }
    else
    {
        pause("a")
    }
}

public Kontroll(id)
{
    new llama = read_data(0)
    client_print(llama,print_center,"AWP pole lubatud.")
    engclient_cmd(llama, "drop","weapon_awp")
    client_cmd(llama,"drop weapon_awp")
}
Kui see ka ei tööta, siis... :D
Pulber
Pulber
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Liitus : 13/11/2012
Postitusi : 186

PostitaminePulber on 11.12.14 21:50

Nüüd toimib :D aega läks aga assja sai :D tny

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